Course overview and purpose:
This course is focused on learning how to use different educational resources that allow working on computational thinking as a transversal resource for learning and developing STEAM practices. The starting point is to learn how to use Scratch, maybe the most popular block based programming language, continuing using other educational resources like Makey-Makey, micro:bit and CoSpaces Edu. During the sessions, the participants could learn how to use these tools in order to create STEAM practices that can be developed in Primary or Secondary education.
Previous knowledge about computational thinking and these resources are not required to develop the course. The main objective is to learn how to use these resources in order to design a STEAM practices and educational project with the students.
The course is designed for Primary and Secondary Education teachers who want to know how to use different educational resources to develop computer thinking skills with their students through STEAM practices.
No specific requirements
Sessions will be confirmed only when the minimum number of participants is reached.
In case your school wishes to send more than 6 participants together to the same course, we may evaluate the possibility to offer an extra session only for you (and in this case, we would be pleased to evaluate your proposal for fixed dates).