Course overview and purpose:
In this course, participants will discover how to use coding to develop critical and creative thinking in learners, what is computational thinking and how computing impacts on self, school and society. The course will engage participants in hands-on activities with Scratch that will introduce coding concepts and practices and then supports them to imagine how to apply these in their classroom curricula.
The course is framed on the Creative Learning theory, so participants will be engaged in playful activities, working together to develop meaningful projects, reflecting on their creative process.
At the end of the course participants will:
This course is suitable for teachers and educators working in schools, museums, libraries, after-school programs and other formal and informal learning environments. No prior experience with Scratch is necessary.
No specific requirements
Sessions will be confirmed only when the minimum number of participants is reached.
In case your school wishes to send more than 6 participants together to the same course, we may evaluate the possibility to offer an extra session only for you (and in this case, we would be pleased to evaluate your proposal for fixed dates).